
ToonBoom Harmony Premium Annual Term License with Silver Support for Institutions (Download)
Eligibility: Higher Ed Schools Only
The largest animation and gaming studios from around the world choose Harmony to produce the highest quality animation, setting the standard for creative storytelling. Toon Boom's all in one, end to end 2D animation software allows animators to create paperless and cut-out animation in every style.
Harmony Premium is created for professional studios and freelancers as well as educational institutions and it allows for the creation of sophisticated cut-out rigs, very natural and realistic character movement plus unlimited special effects for any style of animation. Harmony Premium offers the widest range of end to end drawing, animation, rigging, compositing, sound editing features and more.
It includes all features from Essentials + Advanced, as well as:
- Target usage for 2D Games, Advanced Cut-out, Paperless, Traditional Scan & Paint for TV Series and Film, Effects Compositing
- Vector and Bitmap drawing tools
- HD, 2K, 4K and 8K+ Camera Resolution
- Advanced tools for paperless animation
NEW! features include:
Symmetry Drawing Guides
Three symmetry drawing guides have been added to Harmony 24. Vertical Symmetry, Horizontal Symmetry and Dual Axis. When active, the symmetry guides mirror the strokes drawn by the artist by duplicating it on the other side of the guide. For example, using the Vertical Symmetry guide allows artists to quickly draw characters without having to draw both sides.
Pencil Lines with Opacity
The Pencil tool has been improved to support opacity variations on lines as they are drawn. Artists control the amount of transparency on lines by applying more or less pressure on their stylus, giving them more control over the look of their drawings. The resulting pencil lines have a more natural look, while still retaining the ability to be easily reshaped using the contour editor in the cleanup phase.
New Brush Properties for Even More Natural Look
New properties have been added to the Brush tool to randomize the position of the brush tip when generating textured strokes. These properties will help improve the natural look of textured brushes and will open new artistic possibilities. Brushes that mimic soft brushes, sponges and air brushes will now be easier to create, as well as replicating brushes in from other drawing softwares.
New Deformation Engine
A new type of deformer has been added to Harmony 24 to provide higher quality and more predictable deformations. The new deformer engine produces better looking deformation, through better weight distribution of influence. Three types of manipulators are available to deform drawings points, bones and cages. Bones to control rigid parts, cages to enlarge areas and exert precise control, and points to transform flexible areas. All three types of manipulators can be used simultaneously on the same drawing.
Node View Port Filtering
Port names and filters can now be used in the Node view to simplify the node graph when applying effects to complex characters. This feature allows the user to name ports in the node graph then use filters downstream in order to request the image coming from those ports, instead of pulling a cable to access the image.
Cryptomattes
Cryptomattes are an essential part of modern production pipelines when rendered images need to be transferred between softwares. It allows to retain information about objects in the rendered scene for easier compositing process. Harmony now support reading EXR files with embedded crypto mattes (rendered by Maya, Blender or other DCC), as well as writing EXR files with embedded cryptomattes for use in the next stage in the production’s pipeline. Toon Boom Harmony is the worldwide standard for 2D animation productions; Harmony’s Drawing Engine helps our software stand out from the rest. For any animated project style, from clean and precise solid vector lines to organic textured bitmap lines, Harmony offers any creator an unparalleled assortment of advanced drawing tools. Seamlessly switch between brush to pencil, textured to solid or even from bitmap to vector with our powerful vectorization technology. Harmony Brushes feel natural as you can access the most advanced features with our Dynamic Brushes, allowing you to customize your tips from a variety of parameters such as pressure, tilt or speed. With Pencil lines, you have the ultimate freedom to change line thickness, tapper or texture after they have been drawn. Configure your desired transparency, import or create your line textures and draw those textures in real-time for both Brush and Pencil lines. For the best possible results, no matter your level of expertise, Harmony lets you smooth or dynamically stabilize your lines as well as guide your drawings with rulers and perspective guides. Take advantage of Harmony’s art layers (up to 4 in each drawing) to separate your lines from your colors or create sub-layers for a multitude of functions. No other animation software will give you this many options while working natively in vector and/or in bitmap!
Faster Loading, Display and Manipulation of 3D Models
The technology used to load and display 3D models was completely overhauled to provide faster loading, display and manipulation of 3D models within Harmony. Large models that used to make Harmony crawl, can now be visualized and manipulated without any performance issues.
Posing and Animating Characters Built with Deformation Rigs
Characters built with bone armatures can now be posed and animated in Harmony by manipulating their bones. Animated 3D characters can be used as is in final renders or as references for the artist to animate over more expressive or cartoonish animation. Drawing over 3D references is a common technique as it allows the artist more freedom in the acting, while keeping the drawings on models and with the proper proportions.
Toon Shader
A simple Toon Shader effect is now available to produce cartoonish renders of 3D models that blends in with the style of 2D animation. Artists can control the width of the line and the amount of color levels used in the render. Previously, external render engines needed to be used to produce this style.
Drawing on Rotated Layers
Drawing tools have been overhauled to allow artists to draw and modify drawings layers that have any orientation. Prior to this change, drawing tools would not work if the viewing angle was more than 5°. Now, drawing tools can be used on drawing layers regardless of the viewing angle, allowing artists to quickly sketch and add details without interruption and in context of the scene.
Improved and Faster 3D Rendering Using External Applications
Rendering of 3D models using external applications such as Maya is now faster and more efficient when working in Harmony. This has been achieved by improving the communication between Harmony and the external application. It is now also possible to cache and keep the rendered frames from the external application in the Harmony scene to prevent re-rendering already rendered frames.
Rendering 3D Models Through Blender
Support for rendering 3D models through Blender has been added to Harmony, giving an alternative to Maya for studios.
The included Silver Support features:
- Installation an Configuration Assistance
- Access to online Knowledge Base
- Access to Online Forums
- Access to online Documentation
- Access to online Tutorials and Demos
- Multilingual support (whenever possible)
- Access to release update which includes critical corrections
- 24 Support Tickets Per Year
- Phone support
- Email support
- Respopnse time within 48 hours
- Access to new releases