{"title":"Unity2|Training Workshops (Instructors)","description":null,"products":[{"product_id":"intro-to-mobile-gaming-instructor-materials","title":"Intro to Mobile Gaming Instructor Materials","description":"\u003cb\u003eNote: For UTP Instructors only.\u003c\/b\u003e\u003cbr\u003e\nOrder materials for your Students\/Class \u003ca href=\"https:\/\/store.thinkedu.com\/training-workshops-c692.aspx?Layout=unity\"\u003ehere\u003c\/a\u003e.\u003cbr\u003e\n\u003cbr\u003e\n\u003cb\u003e\u003ci\u003eNote: These products are only available to Unity Authorized Training Centers\u003c\/i\u003e\u003c\/b\u003e\u003ci\u003e (not available for personal purchase).\u003c\/i\u003e\n\u003cbr\u003e\n\u003cbr\u003e\nThis training guide is an eBook delivered through the MyLiveBook platform.\u003cbr\u003e\nPlease be advised that the voucher code purchased must be redeemedÂ within 3 months. The voucher code will then provide the learner with access to the ebook for 12 months from redemption.\u003cbr\u003e\n\u003cbr\u003e\nThis workshop covers six topic areas taught over three days. These topics include Rapid Gameplay Prototyping and Unity Services Implementation; NPC Design Programming and User Interface Implementation; Level Design Programming and Performance Optimization. The format of this workshop is project- and activity-based.\u003cbr\u003e\n\u003cbr\u003e\nParticipants in this workshop will spend most of their time programming to solve challenges introduced in the activities followed by brief group discussion and sharing to clarify concepts and problems.\n\u003cbr\u003e\u003cbr\u003e\n\t\n\u003cstrong style=\"font-weight:normal;\" id=\"docs-internal-guid-63b1c24e-7fff-6670-5b02-9e3eeb03a066\"\u003e\n\t\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:41.52pt;margin-bottom:0pt;margin-left: 0.7199999999999989pt;margin-right: -70.63999999999999pt;\"\u003e\u003cspan style=\"background-color:transparent; font-variant:normal; vertical-align:baseline; white-space:pre-wrap; font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eThe goal of this workshop is to get participants up and running with Unity, specifically its suite of 2D mobile features. As participants work through the activities, they will build a 2D mobile game from the ground up, learning skills like sprites, animation, game mechanics, analytics, monetization, and publishing. The project in this workshop is a side-scrolling, endless-runner game that will run on touch input. \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\t\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:15.12pt;margin-bottom:0pt;margin-left: 0.7199999999999989pt;margin-right: -71.12pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eBy the end of the workshop, participants will have used the 2D toolset to build characters, scenes, animations, and game mechanics for mobile deployment of their game. \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/strong\u003e\u003cbr class=\"Apple-interchange-newline\"\u003e\n\t\n\u003cstrong style=\"font-weight:normal;\" id=\"docs-internal-guid-a891a537-7fff-ffb8-a4b4-e4fd70d8b80b\"\u003e\n\t\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:0pt;margin-bottom:0pt;margin-left: 0\n\t\t\t\t\t\tpt;margin-right: 63.120000000000005pt;\"\u003e\u003cspan style=\"background-color:transparent; font-variant:normal; vertical-align:baseline; white-space:pre-wrap; font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eLevel\u003c\/font\u003e\u003c\/span\u003e\u003cspan style=\"background-color:transparent; font-variant:normal; vertical-align:baseline; white-space:pre-wrap; font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003e: Beginner \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/strong\u003e\n\u003cp\u003e\u003cstrong style=\"font-weight:normal;\"\u003e  \u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003ePrerequisites\u003c\/font\u003e\u003c\/span\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003e: No prior experience required\u003c\/font\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan class=\"avb\" style=\"font-size: 10.994999885559082pt;\"\u003e\u003cfont face=\"arial\"\u003eDuration: 7-8 Hours\u003c\/font\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan class=\"cc\"\u003e\u003cspan class=\"lasssize\"\u003eClasssize: 15 People\u003c\/span\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTrainer: Unity Certified Instructor\u003c\/strong\u003e\n  \n  \n  \u003cstrong style=\"font-weight:normal;\" id=\"docs-internal-guid-78c490a4-7fff-7141-64f1-67ffbf591645\"\u003e\n  \u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eÂ \u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"background-color:transparent; font-variant:normal; vertical-align:baseline; white-space:pre-wrap; font-family:arial; font-size:13.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eLearning Objectives and Outcomes \u003c\/font\u003e\u003c\/span\u003e\u003cspan style=\"font-family:arial; font-size:13.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003e\u003cbr\u003e\n\u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cstrong style=\"font-weight:normal;\"\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:16.08pt;margin-bottom:0pt;margin-right: 97.68pt;\"\u003e\u003cspan style=\"background-color:transparent; font-variant:normal; vertical-align:baseline; white-space:pre-wrap; font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eDistinguish features that enable mobile deployment versus other platforms \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 25.200000000000045pt;\"\u003e\u003cspan style=\"background-color:transparent; font-variant:normal; vertical-align:baseline; white-space:pre-wrap; font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Identify the platforms the Unity Engine can deploy to plan building content once and deploy across platforms \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 45.839999999999975pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Identify trade offs made for mobile deployment versus PC\/Console deployment \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/strong\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 45.839999999999975pt;\"\u003e\u003cstrong style=\"font-weight:normal;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003e â— Identify optimization considerations to the provided assets and why they were made for the 2D mobile game project. \u003c\/font\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 0pt;margin-right: 45.839999999999975pt;\"\u003e\u003cstrong style=\"font-weight:normal;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eNavigate in the Unity Editor to create a simple mobile game \u003c\/font\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cstrong style=\"font-weight:normal;\"\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 161.76pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Identify the different Editor windows and their purposes \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 138pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Use common hotkeys and shortcuts to navigate in the Editor \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 138pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Configure a Unity Project for 2D development \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 0pt;margin-right: 138pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eUse the Unity 2D toolset to set up characters and scenes \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 128.16000000000003pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Use the Sprite Editor to slice Sprite Sheets for use in the Scene \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/strong\u003e\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 226.56pt;\"\u003e\u003cstrong style=\"font-weight:normal;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Apply 2D colliders for Physics interactions \u003c\/font\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 226.56pt;\"\u003e\u003cstrong style=\"font-weight:normal;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Configure Prefabs for use throughout the Scene \u003c\/font\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cstrong style=\"font-weight:normal;\"\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 164.16000000000003pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Use Tilemap to build multi-layered Sprite based Scenes \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 323.03999999999996pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Use Scriptable Tiles to \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 323.03999999999996pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Adjust Sprite Z-positioning to create a parallax effect \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 0pt;margin-right: 323.03999999999996pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eCreate in-editor animations to generate animations for scene elements and the character \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 233.04000000000002pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Import character sprite sheet animations \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 12.240000000000009pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Create keyframe animations to create smooth transitions for the character animations \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 92.39999999999998pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Enable the control of multiple animation sequences with the Animator \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 54.48000000000002pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Enable the Sprite Packer to automate and optimize textures applied to Sprites \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 54.48000000000002pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Create Scriptable brushes for the platforms. \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 0pt;margin-right: 54.48000000000002pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eBuild 2D game mechanics that enable mobile gameplay \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 259.68pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Use scripts to implement gameplay \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 142.56pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Configure a Cinemachine camera to create a follow camera \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 36.24000000000001pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Apply and configure mobile gestures (touch, tap and swipes) to implement Player controller. \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 36.24000000000001pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Build a simple UI to display gameplay behavior\u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 0pt;margin-right: 36.24000000000001pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003ePlan for using services to improve long term game play and build mobile monetization and business strategies \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 217.68pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Identify analytics services for mobile games \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 197.04000000000002pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Identify monetization services for mobile games \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 217.68pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Identify retention services for mobile games \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/strong\u003e\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 90.24000000000001pt;\"\u003e\u003cstrong style=\"font-weight:normal;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Identify Google Cloud save for storing information for multiple devices\u003c\/font\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 90.24000000000001pt;\"\u003e\u003cstrong style=\"font-weight:normal;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Create a basic plan for implementing services for future 2D mobile game development \u003c\/font\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cstrong style=\"font-weight:normal;\"\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-right: 12.480000000000018pt;text-indent: 36pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003ePrepare for mobile deployment \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 181.2pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Publish the completed 2D Game to Android and iOS \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:23.52pt;margin-bottom:0pt;margin-right: 408.96000000000004pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:13.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eActivities \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:16.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 146.16000000000003pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Introduction: Workshop Overview and Learning Action Plan \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 232.56pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Activity 1: Setting up a Project and Scene \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 222.24pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Activity 2: Creating Animations and Players \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 252.72000000000003pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Activity 3: Creating Game Mechanics \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 285.6pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Activity 4: Finalizing the Game \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 223.2pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Activity 5: Unity Services for Mobile Games \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:4.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 167.04000000000002pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Conclusion: Learning Action Plan and Further Learning \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:17.28pt;margin-bottom:0pt;margin-right: 382.56pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:13.994999885559082pt; font-style:normal; font-weight:700; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eWhat to Bring \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:16.08pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 12.720000000000027pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Each participant will need to bring a laptop (Windows or OSX), power supply (including any necessary international adapters), and mouse. \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:3.84pt;margin-bottom:0pt;margin-left: 18pt;margin-right: 228.95999999999998pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:10.994999885559082pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#000000\"\u003eâ— Install Unity 2018.2 prior to the workshop. \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp dir=\"ltr\" style=\"line-height:1.38;margin-top:40.56pt;margin-bottom:0pt;margin-left: 5.280000000000001pt;margin-right: 5.519999999999982pt;\"\u003e\u003cspan style=\"font-family:arial; font-size:9pt; font-style:normal; font-weight:400; text-decoration:none;\"\u003e\u003cfont color=\"#b7b7b7\"\u003eunity3d.com\/unity-training-workshops page 2\/2 \u003c\/font\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/strong\u003e\u003cbr class=\"Apple-interchange-newline\"\u003e","brand":"MyLiveBook","offers":[{"title":"Default Title","offer_id":46237159129374,"sku":"UNITY_MOB-GAMING-F-X","price":199.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0800\/4435\/9966\/products\/mobile-game_L1.jpg?v=1692304541"}],"url":"https:\/\/thinkedu.com\/collections\/unity2-training-workshops-instructors.oembed","provider":"ThinkEDU","version":"1.0","type":"link"}